Computer Terminal – Fallout 4

Finished this a little while ago, just got around to uploading! Hardsurface and Substance Designer practice – concept from Fallout 4. Two versions – this is the clean version from before fallout…

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Fox Gardener – Speed Sculpt 2

Continuing in the series of speed sculpts to get a more indepth understanding of Zbrush,  this is another concept by Piper Thibodeau ( piperthibodeau.com )
As well as being horrendously cute, I liked the idea of translating the flowers on the tail and arms into 3d.  Also gave me a chance to play with fibremesh!

As this is a fast sculpt, there is no low poly, only a decimation from Zbrush.

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Macaw Gold – Speed Sculpt

I am going to do a series of “speed sculpts” to improve on workflow and to learn Zbrush to a greater depth – and as I love the work of Piper Thibodeau ( piperthibodeau.com ) I thought it would be a lot of fun to use some of her daily sketches as a starting point!  This model took around 6 hours to get a feel for the workflow and each one will get faster.

As this is a fast sculpt, there is no low poly, only a decimation from Zbrush.

https://www.artstation.com/embed/4560069

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